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Windows · macOS (alpha) · free, no time limit

BETAPublic beta, so you might hit bugs. Tell us via the contact form or Discord.

What's new in v0.9.2

Public beta · June 2026

The first public release of FXCanvas. The full toolset is here from day one: generative sources and effects, the palette system, BPM sync, multi-output, and pixel-mapped DMX.

Explore the full feature set →

Coming soon

A look at what we're working on next

Custom fixture creator

Planned

Build and patch your own DMX fixture profiles right inside FXCanvas

Resolume Output Importer

Planned

Import Resolume Advanced Output presets (screens and slices) to get mapping quickly

Remote Control

Exploring

Control your shows from a phone, tablet, or the web

Cloud Sync

Exploring

Sync your shows, palettes, and presets across devices

Shader Marketplace

Exploring

Share (and maybe sell) your custom sources and effects

Metal Support

Exploring

Native Metal rendering on macOS

Have a feature request? Let us know →

Need help getting started?

Check out our documentation for installation guides, tutorials, and tips.

View Documentation

System Requirements

Check your system meets these requirements for a smooth experience

RequirementWindowsmacOS
OSWindows 10 or 11 (64-bit)macOS 11 Big Sur or later
ProcessorIntel i5 / AMD Ryzen 5 or betterApple Silicon (M1 or later)
Memory8 GB (16 GB recommended)8 GB (16 GB recommended)
GraphicsDirectX 12 GPU, 2 GB VRAM (RTX / RX 6000+ recommended)Apple Silicon GPU (Metal)
Storage500 MB, SSD500 MB, SSD
Display1920×1080 (2560×1440 recommended)1920×1080 (2560×1440 recommended)

macOS requires Apple Silicon (M1 or later). Intel Macs are not supported.