What's new in v1.1.1
Released October 2026
The mapping preview now matches what the fixtures output, dense pixel fixtures draw cleanly, and the Mapping tab fits a smaller window. 1.1.0 shipped for Windows only; 1.1.1 brings the same changes to the Mac.
Explore the full feature set →FixedPressing Escape no longer quits the app.
FixedDMX fixtures light from the part of the canvas shown above them in the mapping preview. Maps were mirrored top to bottom before.
FixedDense pixel fixtures draw as separate dots in the mapping viewports and fixture previews instead of overlapping rings.
FixedArt-Net nodes imported from Resolume show online once they answer, including on machines with more than one network adapter.
NewThe Mapping tab panes can be resized by dragging and scroll instead of cutting off controls.
NewThe fixture details pane has a mode picker, and the emitter layout follows it.
FixedOn Windows, audio input, webcam capture and file playback work on machines without the GStreamer SDK installed.
ImprovedThe source browser drops the "Back to..." tile, failed tile stills are retried after a show loads, and the cue grid no longer clips its tiles.
ImprovedNo more stacked "Feature Restricted" warnings on launch.
ImprovedThe Mac build now requires macOS 15 Sequoia or later.
Coming soon
A look at what we're working on next
Remote Control
ExploringControl your shows from a phone, tablet, or the web
Cloud Sync
ExploringSync your shows, palettes, and presets across devices
Shader Marketplace
ExploringShare (and maybe sell) your custom sources and effects
Metal Support
ExploringNative Metal rendering on macOS
Have a feature request? Let us know →
Need help getting started?
Check out our documentation for installation guides, tutorials, and tips.
View DocumentationSystem Requirements
Check your system meets these requirements for a smooth experience
| Requirement | Windows | macOS |
|---|---|---|
| OS | Windows 10 or 11 (64-bit) | macOS 15 Sequoia or later |
| Processor | Intel i5 / AMD Ryzen 5 or better | Apple Silicon (M1 or later) |
| Memory | 8 GB (16 GB recommended) | 8 GB (16 GB recommended) |
| Graphics | DirectX 12 GPU, 2 GB VRAM (RTX / RX 6000+ recommended) | Apple Silicon GPU (Metal) |
| Storage | 500 MB, SSD | 500 MB, SSD |
| Display | 1920×1080 (2560×1440 recommended) | 1920×1080 (2560×1440 recommended) |
macOS requires Apple Silicon (M1 or later). Intel Macs are not supported.